First things first – EU Commission campaign to get women into science is crazily reliant on stereotypes of who women are.
Cue awesome diagram in New Statesman.
Kinda used to the media going nuts about stuff, so I kinda thought after last week that more news would come along really quickly and the whole video games thing would disappear. Not so. So much so that Laurie Penny (who concludes its offensive to men – fair point), Charlie Brooker (who concludes that misogynist gamers don’t represent men, plus that Pac Man had no penis and testicles because they’d chafed away by years of sliding around on the floor) and Will Luton, (who concludes that the fiasco should not stop games from challenging gritty issues).
Ally Fogg also looks at sexism in the games industry, but focuses on the whole shebang around Anita Sarkeesian, who used Kickstarter to get funding for a project looking at sexism in video games. He’s just started this blog, which from his first post looks like he’s ready to get some debate started about male gender norms and Feminism.
One of the cool things about doing this blog is having people submit information to me I would never have seen otherwise, like the article by Anne-Marie Slaughter on why women still can’t have it all. Fair point maybe, but actually can’t help thinking that this article is actually about priorities being wrong, not about gender – nobody can have it all. Why should anyone get up at 4:20 to start the working day? If a guy did that, I’d still say that their focus on their career was all-consuming. The New Economics Foundation’s 21 Hours paper looks at how much better our society would be and how we’d have improved wellbeing if we worked 21 Hours a week. If only it looked like it might happen.